Metal Slug 6 (メタルスラッグ 6) (Sega/SNK Playmore/2006).
• WW: October 2, 2014 Mode(s), 2 player Upright (362 Mbit ) Display, 304 x 224 pixels (Horizontal), 4096 colors Metal Slug 2: Super Vehicle-001/II ( メタルスラッグ2), more commonly known as simply Metal Slug 2, is a developed. It was originally released in for the arcade platform as the sequel to the popular 1996 game. It was re-released in in a slightly modified/remixed form as Metal Slug X ( メタルスラッグX). It has been ported to the,,, and, and to the, and (as part of the ). Topo Great Britain Rapidshare. The game added several new features to the gameplay of the original Metal Slug, such as new weapons, vehicles and the ability to transform the character. It received generally positive reviews. One of the new weapons, the Laser, being used on the Mars People Gameplay in Metal Slug 2 is very similar to the previous game; the player(s) must shoot constantly at a continual stream of enemies in order to reach the end of each level.
At this point, the player confronts a, who is usually considerably larger and tougher than regular enemies. On the way through each level, the player can find numerous weapon upgrades and 'Metal Slug'. The tank is known as the SV-001 ('SV' stands for Super Vehicle), which not only increases the player's offense, but considerably adds to their defense. In addition to shooting, the player can also perform melee attacks by using a knife and/or kicking. The player does not die simply by coming into contact with enemies, and correspondingly, many of the enemy troops also have melee attacks. Much of the game's scenery is also destructible, and occasionally, this reveals extra items or power-ups, although most of the time it simply results in.
During the course of a level, the player also encounters, who, if freed, offer the player bonuses in the form of random items or weapons. At the end of each level, the player receives a scoring bonus based on the number of freed POWs. If the player dies before the end of the level, the tally of freed POWs reverts to zero. New features [ ] Vehicles and weapons [ ] Metal Slug 2 added several new weapons to the player's arsenal. A single shot from the Laser is capable of killing a column of, and sustained fire can quickly destroy vehicles. Fire Bombs found in the second level can help to clear away. Armor Piercing Shells give the Metal Slug tank that only fire straight, but which do tremendous damage.
The game also included more vehicles. Though just as susceptible to enemy fire as the Metal Slug, these vehicles provide alternate modes of transportation, with each having their own advantages. • The 'Camel Slug' is a mounted on a. The rider is elevated and still vulnerable to enemy fire, but has improved movement. • To help fight a boss that crawls up a tower, the 'Slugnoid' armored frame is capable of leaping great heights.
Its cannon is pointed downward, to assail the enemy attacking from below. Twin Vulcan cannons provide firepower, but they are stripped each time the Slugnoid is hit. • The 'Slug Flyer' is a jet fighter which can fire powerful.
It also has a Vulcan Cannon, which is designed to fire upon forward targets. Another player can 'wing-walk', or ride on top of the plane.
Character transformation [ ] Metal Slug 2 also introduced the ability for characters to transform during the course of the game. The first transformation is into a mummy during the second mission. Any hit from the purple tinged attacks of the mummy-variants or potions dropped by bats will trigger the transformation.